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3D Low Poly Tutorial - Beginner - Ballista Studio app for iPhone and iPad


4.2 ( 9312 ratings )
Utilities Education
Developer: Mike Olsen
2.99 USD
Current version: 1.0, last update: 7 years ago
First release : 29 Sep 2016
App size: 16.74 Mb

3D Low Poly Tutorial - Vol. 1 - Beginner

Are you dreaming of becoming a 3D Game Artist, but cannot afford the expensive 3D courses available around the world? Then here is an affordable solution, or at least a beginning for you!

In this 3D Low Poly Tutorial, our company Leading 3D Artist, Janus, Also know as "GamePoly" on various 3D Asset Stores around the internet, will take you through his process of doing a 3D Low Poly model, which in this case is going to be a Wooden Crate, Step-by-Step.

- My point of this Tutorial is not to teach you how to model a Crate for a game, but to understand my workflow and procedure of 3D Low Poly Modelling, so that you can learn and evolve from it.

**NOTE BEFORE PURCHASING**
We highly recommend that you are connected to WiFi, or at least using a 4G signal when using this app. The App will be streaming High-Quality videos.
We also recommend using an Ipad for the App

The Tutorial will be divided into several Chapters, here is the list of Sections :

- Programs Used & Basics
- Reference / Artwork
- 3D Modelling Tutorial
- UV Unwrapping Tutorial (Using Unfold3D)
- UV Optimizing Tutorial
- Texturing Tutorial
- Rendering & Export To Unity3D

- Programs Used & Basics Section
In this section, we will present you with a small list of programs and information,
we will be using 3DSMAX, Unfold3D, and Photoshop - A very handy pick for the job.

- Reference / Artwork
In this section, we will present you information about Reference and Artwork. The motivation for creating a new game asset can come from a variety of sources. It might be that the game needs a specific quest item, or perhaps the game world needs more art direction.

- 3D Modelling Tutorial
In the 3D Modelling Section, we will be creating a 3D Model of a wooden crate, with intentions to use this model for a Mobile Cartoonish game, so low poly with as few Polygons and Vertices as possible.

- UV Unwrapping Tutorial
In this section, i will show you how to use Unfold3D To quickly unwrap your 3D model and setup its UV coordinates onto a 2D Image.

- UV Optimizing Tutorial
In this section, i will show you how to Optimize your UV map in 3DSMAX after unwrapping your 3D model, and how to work with overlapping.

- Texturing Tutorial
In this section, i will show you how to import your UV map into Photoshop, and start doing some basic texturing, then apply it onto your model in 3DSMAX.

- Rendering in 3DSMAX and Export to Unity3D
In this section, i will show you how to make some simple renderings with 2 Light sources in your scene, and save them as JPG and transparent PNGs. Then I will also show you how to import your model into the Game Engine Unity3D

- Are you an Indie Game Developer ?
Are you an individual Indie Game Developer, and need some 3D for your game project, then why waste tons of money on a 3D artist, when you can learn how to do it yourself.

- Automatically Updates in App
We will keep the App updated with new Content and Fixes automatically through our server